karten = {} function createDeck() local deck = {} local suits = {"Herz", "Karo", "Pik", "Kreuz"} local values = {2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10, 11} -- 10, J, Q, K sind alle 10, A ist 11 for _, suit in ipairs(suits) do for _, value in ipairs(values) do table.insert(deck, {suit = suit, value = value}) end end return deck end function shuffleDeck(deck) for i = #deck, 2, -1 do local j = love.math.random(i) deck[i], deck[j] = deck[j], deck[i] end end function hit(hand) local card = table.remove(deck) table.insert(hand, card) end function handValue(hand) local value = 0 local aces = 0 for _, card in ipairs(hand) do value = value + card.value if card.value == 11 then aces = aces + 1 end end while value > 21 and aces > 0 do value = value - 10 aces = aces - 1 end return value end return karten