local love = require "love" require "menu" require "blackjack" function love.load() love.window.setTitle("Spiele Auswahl") currentScreen = "menu" end function love.update(dt) if currentScreen == "blackjack" then updateBlackjack(dt) end end function love.draw() if currentScreen == "menu" then drawMenu() elseif currentScreen == "blackjack" then drawBlackjack() end end function love.keypressed(key) if currentScreen == "menu" then if key == '1' then currentScreen = "blackjack" loadBlackjack() end elseif currentScreen == "blackjack" then handleBlackjackInput(key) end end